The Strix Unity SDK offers object synchronization, RPC,property synchronization and other high-performing gameprocessing features for easy online game development

Object synchronization can be done using only the Unity editor

We provide user-friendly components and easy-to-use API, so you can build and deploy your game online just using Unity editor

Focus on game development

We have prepared a plugin that contains all the features necessary for online game development just for you

Genuine online game development

Develop your own full-scale battle royales with help of the Strix Unity SDK

UNITY-CHAN!

© Unity Technologies Japan/UCL

Object synchronization can be done using only the Unity editor

We provide user-friendly components and easy-to-use API, so you can build and deploy your game online just using Unity editor

Focus on game development

We have prepared a plugin that contains all the features necessary for online game development just for you

Genuine online game development

Develop your own full-scale battle royales with help of the Strix Unity SDK

UNITY-CHAN!

Replica

Game objects can easily be synchronized by simply adding the StrixReplicator component to them. The Strix Cloud will then make a Replica of each object, and the Replicas will appear on every players’ screen. Depending on which component you add, you can synchronize an object’s position, animation, physical movement, etc. All of these synchronization processes can be set up within Unity’s inspector.

Custom Synchronization

In addition to Replicas, you can also customize synchronization processes as you wish by using RPCs (remote procedure calls), variable synchronization and many other functions. These functions can be used to set up more detailed synchronization processes to match your online game.

Matchmaking

With this API, you can realize all your needs with comfortable, flexible settings for creating groups of any size under your preferred conditions.

How to Use the Strix Unity SDK

The Strix Unity SDK can be integrated quickly and with ease into your existing Unity based game project.

Step 1

Sign up for Strix Cloud

WEBコンソール

Sign up for Strix Cloud and log in to your console page.

Step 2

Set up a server

WEBコンソール

Create an application from the dashboard and set up cluster and server.

Step 3

Download SDK

WEBコンソール

Download Strix Unity SDK from console screen.

Step 4

Import SDK

WEBコンソール

Start Unity and import SDK in the project you’ve created.

Step 5

Connect to Strix Cloud

WEBコンソール

Add connection GUI to the scene and enter enter application and host ID in Unity’s inspector.

Step 6

Add components to an actor

WEBコンソール

Create an actor and add synchronization components to actor’s blueprint. You can change component’s settings to match your online game.

Step 7

Can be done in blueprint

Room creation and room participation condition-based matchmaking, RPC(Remote procedure call) and many other features necessary for online game development can be implemented in blueprint.

WEBコンソール

How to Get Started With the Strix Unity SDK

アカウント作成

Register on the Strix Cloud Console Page

To use Strix Unity SDK, registration is required.
If you haven’t created an account, you can sign up for free.

セットアップ

Launch a Server on the Console Page

We have five plans to choose from, one free and four paid plans.
Find the plan that best fits your development needs.

ダウンロード

Download Our SDK From the Console Page and Start Developing Games

We have prepared an easy-to-use SDK for online game development.
*The Strix Unity SDK can also be used with the Strix Server.

Optimized for

Strix Cloud
Strix Cloud
Strix Server
Strix Server

Platforms

Windows
Mac
iOS
NINTENDO SWITCH
PS4