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StrixReplicatorsyncDestroy Field

Determines if the local object should also be destroyed when it is destroyed on the owner's side.

Namespace:  SoftGear.Strix.Unity.Runtime
Assembly:  StrixUnityRuntime (in StrixUnityRuntime.dll) Version: 1.5.0
Syntax
C#
public bool syncDestroy

Field Value

Type: Boolean
See Also