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StrixVehicleMovementSynchronizerpositionTransform Field

Transform used to calculate and apply position. If not set current gameObject's transform is used.

Namespace:  SoftGear.Strix.Unity.Runtime
Assembly:  StrixUnityRuntime (in StrixUnityRuntime.dll) Version: 1.5.0
Syntax
C#
public Transform positionTransform

Field Value

Type: Transform
See Also