STRIX Architecture

STRIX is a non-dedicated server architecture for creating online multiplayer games, which can be divided into two parts:

  1. STRIX servers that communicate with game clients to provide various functions.

  2. Game engine plugins for implementing multiplayer features of games on the client.

Strix Cloud provides STRIX server functions on the cloud, allowing you to build your online servers only by setting up through an easy-to-use Web Console.

Note

Client plugins are provided for game engines as SDKs. Currently there are Strix Unity SDK and Strix Unreal SDK.

Note

For those who want to build on-premises STRIX servers but to use the cloud service, a product called STRIX ENGINE is also provided.

This chapter gives an overview of the architectures of Strix Cloud and Strix Server.