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Let's Create an Online Game!

Learn how to create online games using Strix Cloud with our video tutorials!

character apollo
riku
Strix Cloud Tutorial Series: From Zero to Hero

This video will teach you what you need to know to started working with Unity and Strix Cloud. Even those who have never made an online game before will be able to easily turn a single player game into an online multiplayer game. You can download a single player sample project from Riku's Development Blog. Let's learn how to make an online game with Riku!

story

Story

apollo
riku

Riku is a Japanese girl who dreams of meeting with her American friend Emma again.
However, Riku isn't sure of how she'll be able to see Emma again, so she turned to her AI cat Apollo for help.
Apollo told Riku that she can easily make an online game by using STRIX,
so Riku asked Apollo to help her create an online game that way she could meet with Emma again.
Will you also take this opportunity to create your very own online game with Riku?

Characters

  • riku

    Riku

    Riku is a 14-year-old girl who attends a junior high school in Tokyo and loves singing and playing games. She started developing an online game with her AI cat Apollo.

  • apollo

    Apollo the AI Cat

    Apollo is an AI cat that Riku's cousin programmed into her computer. Apollo is here to help support yours and Riku's online game development.

  • friends

    Riku's Friends

    These are Riku's middle school friends. They're working together with Riku to create her online game.

  • emma

    Emma

    Emma is Riku's best friend that lives in America.
    Ever since her homestay at Riku's home last year, she has been calling and talking with Riku online every day. Emma fully supports Riku's decision to create an online game for them to meet again

Tutorials
Pressing the play buttons will take you to Riku's playlists

  • Synchronization:
    The Music Miracle

    Riku and Apollo begin using Strix Cloud and Unity to create their online game. To understand the synchronization process, Riku and Apollo implement the Strix Movement Synchronizer and the Strix Animation Synchronizer components that come with the Strix Unity SDK.

  • Synchronization:
    Bullet Trajectory

    Wondering, "How many people will I be able to connect to and play my online game with...?", Riku sends an email to the Strix Support team. After sending the email and while developing their online game, a new AI appears before Riku and Apollo's eyes!

  • How Many People Can Play at Once!?

    Apollo's mentor, Professor Strix, shows up to answer Riku's question, "How many people can play online together using Strix Cloud?" Professor Strix thought it would be best to not only answer Riku's question, but to also show her some games created using Strix Cloud.

  • Synchronization:
    RPC (Remote Procedure Call)

    Riku meets up with her friends from school and tells them about the online game she is making. Riku's friends decide they want to help Riku make her online game. Using the StrixRpc attribute, Riku is able to turn a method into an RPC in order to implement damage synchronization in her game.

  • The Mysterious Pink Haired Girl

    Riku recruits a girl by the name of Suzu to be a 3D designer for her online game. Riku and her friends decide on which roles they will do to help Riku make her game. Riku and Kaede decide to be the programmers, Apollo decides to be the director and Misaki decides to be the team's support. With everyone's role decided, Riku's online game development can finally begin.

  • Server Setup and Animation Synchronization

    With her team assembled, Riku begins development on her game. In this video, Riku implements the following processes.
    1. Strix SDK setup
    2. Server setup (master server and room server)
    3. Character synchronization (movement, animation, emotes)

  • Synchronizing Bow and Arrow and More

    Riku implemented synchronization of the following items in her online game.
    1. Shooting a bow and arrow
    2. The effects that play when an arrow hits it's target
    3. Character emotes

  • Episode 8 — Chat System Implementation Using the Strix RPC

    Riku implements synchronization for the chat Apollo creates using the Strix RPC.

Riku's Development Blog!
Riku has started her own blog!

Read in more in-depth explainations of Riku's project, including her scripts, in her blog. Make use of Riku's blog to help with you online game development.

A sample game developed using Strix Cloud is now available
FHO

Try Strix Cloud for free

apollo
riku