Sending Relay Messages

Relay messages can be sent using Strix Blueprint functions. Unlike RPCs, they do not require a function be registered before sending. However, to receive a Relay, a handler is needed to handle the message.

Relaying Message to Room

The Relay Message function takes a channel ID and a Strix Relay Arg structure as a message. The message is sent to all other members of the room on the channel.

Relaying Message to Member

The Direct Relay Message function takes a channel ID, a Strix Relay Arg structure as a message, and a Strix Room Member structure as the recipient of the message. The message is sent to the recipient player.

Relay Arguments

See RPC Arguments.