Updating Room Information

During gameplay, a player may need to update the current room information. Strix allows this with the Set Room function.

The Set Room function sets the specified channel’s room properties to the new properties that have been specified. This function may only be called by the Room Owner.

See Rooms Overview for a list of editable properties.

Note

There is no equivalent Set Node Room function. Once connected to a room, there is a Room Server connection, and no operation needs to take place on the Master Server for the current room.